GEEIQ REPORT: JANUARY 2024

Brands, gaming & engaging Gen Z in 2023.

The state of virtual brand experiences part ii

The 2023 was a watershed year for brands in gaming. Q4 set a new record for brand activations in virtual worlds. This is the only report of its kind to paint a picture of the fragmented landscape for brands, delivering the data to ensure success in this new marketing vertical.

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