Product / Platform

The platform for brands who want to win in gaming

GEEIQ tracks what every brand does in gaming and what it returns. Plan, launch and measure with eight years of history and proprietary data.

Built for the future of the attention economy

GEEIQ
GEEIQ WorldRoblox · Owned experience
Mar – Aug 2026
Total visits88.2m
Earned media value$5.1m
30-day approval91.5%
EMV vs sector average
1.2m600k0MARAPRMAYJUNJULAUG
Your EMVSector average
Audience demographics
Client access

The tools brands keep asking for.

Est. Media Value

Earned media value for gaming, comparable with any other channel. Prove the return and win the next budget conversation.

Dashboards

Private, live reporting on your brand’s gaming activity. Engagement, audience and performance in a view stakeholders can read without translation.

Integration Planner

Cuts through the 40m+ experiences on Roblox alone to the ones that fit the age, gender and location you want, screened for brand fit.

Influencer Planner

10,000+ gaming creator profiles searchable by audience, platform and past brand work. A shortlist backed by data, not instinct.

Directory

Direct reach into a developer network 230m+ players strong. Vetted partners, with performance history attached.

Competitor Intelligence

Every rival launch, partnership and result, at a glance. Know how far ahead your competitors are before the next planning cycle.

The data underneath

The world’s largest database of brand activations in gaming.

Private partnerships with Roblox, ZEPETO and major Fortnite developers give GEEIQ demographic and performance data that never reaches public dashboards. Eight years of history means every recommendation is grounded in what actually happened.

Brand experiences tracked in virtual worlds, cumulative
2.8k1.4k0582020190202154020221.2k20232.1k20242.7k2025
Source: GEEIQ, Brands in Gaming Part I: Virtual Worlds.

Reporting with no agenda.

GEEIQ is a subscription data platform. We sell no media, build no games and take no cut of execution budgets, so our reporting has nothing to defend except the numbers.

One subscription. No cut of your build or media spend.

Recommendations judged against thousands of comparable campaigns.

Trusted by Walmart, L’Oréal, BBC, NASCAR and Coach.

Questions brands ask us

Visits, engagement time, sentiment and earned media value, judged against thousands of comparable campaigns rather than in isolation.

Filter more than 40 million experiences by audience age, gender and location, then compare candidates on reach, engagement and brand fit.

Demographic and performance data supplied directly through partnerships with Roblox, ZEPETO and major Fortnite developers, plus eight years of tracked brand activity.

No. GEEIQ is a subscription data platform and expert team. We advise on strategy and measure results; we take no cut of any build or media budget.

Roblox figure in hoodie spins basketball on finger.

See the platform on your category

A walkthrough of your sector: who’s active, what it’s returning, and where the gaps are.

Roblox figure in hoodie spins basketball on finger.

See the platform on your category

A walkthrough of your sector: who’s active, what it’s returning, and where the gaps are.

Roblox figure in hoodie spins basketball on finger.

See the platform on your category

A walkthrough of your sector: who’s active, what it’s returning, and where the gaps are.